Why bother with me
Six years of doing this has mostly taught me that the boring parts are the whole job.
Recent work
All 12 sets →Pick a size
No prices on the wall, every game is a different amount of work and I’d rather quote yours honestly than guess in public. Message me and you’ll have a number the same day.
Need something that isn’t on this list? That’s most jobs. Ask anyway.
Process
From pencil to playable.
Every set goes through the same three stages. Here’s one board, start to finish. See it in the gallery →
Every screen starts as pencil. Stacks of loose drawings, then round after round of iterations on the few worth keeping, until one layout clearly earns its place. Nothing gets coloured until the bones are right.
The chosen sketch gets rebuilt in Figma one layout and one material at a time: the timber grain, the awning, the parchment, every last gold star. It takes the longest and it is where the dedication goes.
Then it is carefully imported into Roblox Studio and put together properly, not just pasted in.
- Scales cleanly on phone, tablet and desktop
- Stays crisp at every resolution
- Text stays live, so any label can change
- Buttons and input boxes are interactive, ready to script







